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	<title>CppGeek &#187; Beginners</title>
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		<title>Beginning C++ 3, Setting up your Development Tree</title>
		<link>http://www.cppgeek.com/2009/04/19/beginning-c-3-setting-up-your-development-tree/</link>
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		<pubDate>Sat, 18 Apr 2009 13:00:25 +0000</pubDate>
		<dc:creator>wozname</dc:creator>
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		<description><![CDATA[Setting up your Development Tree
Your development tree is basically the directory structure that holds your source code, it can be as big and as elaborate as you like however it should have only one root.
Before you rush in and start programming, it&#8217;s a good idea to think about where your development tree should be. I [...]]]></description>
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		<title>Beginning C++ 2, Creating the Build Environment</title>
		<link>http://www.cppgeek.com/2009/04/18/beginning-c-2-creating-the-build-environment/</link>
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		<pubDate>Fri, 17 Apr 2009 13:00:57 +0000</pubDate>
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		<description><![CDATA[Creating the Build Environment
In this article I&#8217;ll describe how to setup the Visual C++ 2008 build environment on the Windows platform.
Windows Platforms and the SDK
The simplest Windows build environment consists of just the operating system and the freely downloadable platform SDK.  The platform SDK consists of all the header files, library files, debug files [...]]]></description>
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		<title>Beginning C++ 1, Setting up the Platform</title>
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		<pubDate>Thu, 16 Apr 2009 09:31:09 +0000</pubDate>
		<dc:creator>wozname</dc:creator>
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		<description><![CDATA[Setting up the Platform
In this article I&#8217;ll be covering the prerequisites for setting up windows to be developer friendly
As you probably already know, you can build C++ programs on many, many platforms. The one I&#8217;ll be concentrating on here will be the Microsoft Windows platform (Windows XP upwards) using the Visual C++ 2008 compiler and [...]]]></description>
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